Purple House: Music and Inventory System


We've been busy!

As you can see there's a new build here. For this build we've implemented an inventory system as well as started to implement Plutonian Productions/Jor'El K. Claymore's wonderful music. The music builds based on your choices. There's also a room you can place your plants in by using the inventory that gets displayed on each plant outcome page.


We'd like you to be able to toggle these sounds on and off in your personal plant room, but haven't quite gotten there yet. Other things to do: our fantastic musician Jor'El  is combing through to make sure the audio aligns with his vision. There will likely be another update after we receive his feedback.

Here's a list of visual issues we'll likely include in the next update:

"Chest" object that opens the inventory needs to stylistically fit visually into the game. This visual is just a filler, but what to make? Add to collection words?
"Inventory" object that opens the inventory needs to stylistically fit visually into the game. This visual is just a filler, but what to make? Bookbag?
"Email" visual does not stylistically fit. Create one that does.
Move plant seed bag in our custom room so that it does not interfere with our inventory.

And identified technical issues:

Make each plant toggle their sound off/on when clicked inside the custom room.
Create Mobile Version to export to Google Play
Create "Credits" scene

Files

PurpleHouse_WebVersion.zip Play in browser
Dec 06, 2022
PurpleHouse_Desktop_WINDOWS.zip 202 MB
Dec 06, 2022
PurpleHouse_Desktop_MAC.zip 67 MB
Dec 06, 2022

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