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Purple House 2 (Expansion/Revision)
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Devlog
The inventory...works. And other things.
March 13, 2023
by
GDIM
Here is the latest build of Purple House, just in time for GDC. The inventory works....better. There's a place to put your plants. Be careful closing the inventory with plants behind it. Don't do that...
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Final fixes for FA 2022 Session
December 12, 2022
by
GDIM
A few areas of polish were accomplished this week to accompany Purple House's final build for the Fall 2022 session. Mainly, art that was not consistent with the overall feel of the game was replaced...
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Purple House: Music and Inventory System
December 06, 2022
by
GDIM
We've been busy! As you can see there's a new build here. For this build we've implemented an inventory system as well as started to implement Plutonian Productions/ Jor'El K. Claymore 's wonderful mu...
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When you fix one thing...
August 03, 2022
by
GDIM
There appears to be an issue with the loading of screens that is not present in the engine (just on itch)... Might be a bit for the fix to this one, but you can still play ok. The issue seems to only...
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Fixed sizing issue and added mobile support
August 03, 2022
by
GDIM
The sizing issue has been fixed, several dead ends have been fixed, and as a bonus we've added mobile/touch support. Still working on an inventory/plant room in which you can view each plant you've cr...
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New plants and storyline added
April 06, 2022
by
GDIM
Hello! We've spent some time revising and expanding the plants available to grow at PurpleHouse. The storyline has also been adjusted. Instead of 4 outcomes, we now have about 25! We'll continue to tw...
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